stories

that

connect

people,

places

and ideas.

AUDIO Producer, WRITER & creative director.

I develop cross-media projects and innovative storytelling that transform real stories, cultural heritage and brand ideas into immersive narrative experiences.

From podcasts and VR to games, performances and interactive installations, I design projects that bring complex subjects to life and engage new audiences.

Each story becomes a narrative universe, designed to unfold across multiple media and experiences - and to create lasting impact.

Approach.

I’ve always learned through stories.

Stories that immerse.
Stories that engage.
Stories that stay.

From gamebooks to theatre, early experiences shaped my understanding of narrative, embodiment and emotion — the idea that stepping into a story creates connection.

This intuition later became a method.

At Columbia University, I explored how storytelling and play could be used as tools for transmission, covering projects introducing young girls to technology through hands-on robotics workshops.

For over a decade, I have been designing immersive narrative formats at the intersection of storytelling, technology and experience.

I create impactful projects where content becomes experience And where each story expands across formats, audiences and ecosystems.

Work.

For more than ten years, I have been developing award-winning immersive formats and editorial concepts designed to create impact and engage new audiences.

I work with media, brands and cultural institutions to transform stories, places and ideas into immersive narrative experiences across platforms.

Each project is conceived as a narrative ecosystem — combining storytelling, audio, immersive formats and strategy.

Immersive experience · Audio + VR

Timescope, The origins of Paris.

Rebuilding the story of Paris through a hybrid narrative combining immersive sound and virtual reality.

Design of a walking experience retracing the construction of the city, developed in collaboration with historians, developers and creative teams.

ECOSYSTEM · AUDIO · AUDIENCE STRATEGY

Le Monde.

Design of the newspaper’s audio strategy to expand and diversify audiences.

Co-creation of L’Heure du Monde, now one of France’s leading daily podcasts, reaching 21 million listens in 2025.

Europe News.

Development of a full content ecosystem around podcast productions — from social media extensions to live events and brand partnerships.

Structured collaborations with key cultural and entertainment players (Ad Vitam, Musée Rodin, Apple, Spotify), contributing to scaling audiences up to 1.7 million monthly listeners for the show Au Cœur de l’Histoire.


BRAND STORYTELLING · MULTIFORMAT

La Macif.

Creation of several immersive podcast series as part of a broader brand strategy to raise awareness on climate change.

Projects integrated into a multi-format communication ecosystem, including video content and public events such as the International Weather and Climate Forum.

NON-FICTION · ART DIRECTIon · MULTIDISCIPLINARY

Villa Albertine.

Transforming an investigation into the U.S. healthcare system into a multidisciplinary narrative project.

From written texts to sound recordings and visual collages exhibited at Maintenant gallery in Marfa, Texas.

The project unfolded as an immersive public event combining storytelling, audio and visual art.

An exploration of how non-fiction can become a shared, embodied experience.

HAVE A STORY TO TELL?

Let’s create it together